Glowworm
grid-based snake Public
12 plays
The idea behind this game
A neon-styled snake game on a 24x18 grid where the player guides a bioluminescent worm through a pitch-black void. Collecting fireflies extends the worm and leaves a fading 3-second light trail. The grid palette shifts every 60 points, and speed gradually increases until a wall or self-collision ends the run.